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Developed with Creative Studios in mind, the TESSR Project Hierarchy is designed to follow a common setup in the industry.
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Table of Contents
1. Understanding the Project Hierarchy
TESSR has five (5) levels in total, with four (4) entities and one (1) item level:
- Project (Root entity): The highest level of the hierarchy. It establishes the overall framework by setting timelines and allocating resources.
- Process: A sub entity of the Project entity. It breaks down the project into manageable segments, each with its own tasks.
- Episode: A sub entity of the Process entity. A further subdivision of the process, episodes represent individual sections or chapters within a workflow.
- Take: A sub entity of the Episode entity. The last entity level that contains the items.
- Scene (Item): Scenes are stored in the Take level. Scenes are the level that artists work on.
*Scene is not an entity but an item.
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Fig. 1 - TESSR Project Hierarchy
How to enable/disable this project hierarchy?
The hierarchy is a built-in system in TESSR, you just need to follow the presented steps in the Workspace and the structure will be automatically laid out along the progress.
Key Takeaways
By default:
- In TESSR, the smallest activity is referred to as an đ Item; within the Project, it's called a Scene.